Emil / Moxo

Sweden

Get in touch

Available for new projects

Designer & developer building tools, mods and worlds.

I'm Emil, also known as Moxo. I design interfaces, build for the web, make 3D art and edit video. Open to freelance work, or to joining a creative team.

UI · Web · 3D · Video

Based in Tranås, Sweden

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Building for the web
17 years
Mods and tools downloaded
870K times
Versions shipped on GitHub
91 releases
Open source on GitHub
18 repos

Selected work01

Apps, tools and mods used by thousands of people.

From a live companion app for NHL fans to tools, menus and custom items for the Single Player Tarkov community. I take every project from the first sketch to the shipped build, and handle the design, the code and the 3D art myself.

  1. 01

    NHLPLAY

    For hockey fans who want more than box scores. Follow games live, dig into player stats, track your favourite players and build your dream lineup with drag and drop.

    Type
    Web app, UI Design
    Stack
    PHP, JavaScript, CSS
    Data
    NHL API
  2. 02

    Tarkynator

    The quick way to look things up in Single Player Tarkov. Items, quests, crafts and traders in one fast search, pulled live from the Tarkov API.

    Type
    Web tool, Graphic Design
    Stack
    JavaScript, CSS, HTML
    Data
    Tarkov API
  3. 03

    Menu Overhaul

    A full redesign of the menus in Escape from Tarkov. Every screen gets a new look and feel, from the main menu to the character and trader screens.

    Type
    Game mod, UI Design
    Stack
    C#, Unity
    Tools
    Photoshop, Visual Studio

Services02

What I can do for your next project.

A generalist on purpose. One person carrying an idea from the first sketch to the shipped build means nothing gets lost between design and code. Let's discuss your project

  1. 01

    UI Design

    Interfaces that make complicated things feel simple, from a single menu to a whole app.

  2. 02

    Web Development

    Fast, responsive websites and web apps, built around your content and the people who use them.

  3. 03

    3D Art

    Models, textures and game-ready assets, from one hero item to a set of seventy.

  4. 04

    Video Editing

    Tight edits, motion and sound design that give your story pace and polish.

About03

Hi, I'm Emil. A creative generalist from Sweden.

Portrait of Emil Andersson

“Sometimes you help people with your creations without even realising it.”

I was born in 1989 in Skänninge, a small town in Sweden, and I've been making things for as long as I can remember. These days I live in Tranås, and writing code or making art is still how I'd rather spend my day.

At 20, a friend and I started our own agency, Delive – Web Solutions, and some of the brands we made for those first clients are still around today. Later I moved into 3D art and game development, and I've since worked with people all over the world on websites, tools and games.

Based in
Tranås, Sweden
Roles
UI designer, web developer, 3D artist, video editor
Toolset
Blender, Photoshop, Substance Painter, Unity, VS Code